Showing posts with label axis. Show all posts
Showing posts with label axis. Show all posts

Thursday, 21 January 2010

Starman - Sara Douglass

Starman is the third in the Axis Trilogy by Sara Douglass. In this book the final battle between Axis and his half brother Gorgrael will take place; the identity of the Lover is revealed; and finally WolfStar shows his true colours. This book is absolutely packed with events, as the first two were, and positively glitters with the force of Douglass' very vivid imagination.

I don't dispute that Douglass has managed to churn out a fairly effective fantasy trilogy. The world building is top notch, and the character development has been vigorous - especially when thinking back to the first book. These characters have definitely come a long way! I was unable to resist finding out what happened to Axis, Azhure and Faraday, which I guess is most of what can be asked from a novel.

That is not the whole story, though. Although I felt compelled to finish the trilogy, I am not desperate the read the next trilogy (also set in the world of Tencendor). In fact, I would manage if I never picked up another of this fairly prolific author's work.

The writing is clumsy, some of the characters are walking cliches, and I found some key scenes rather funny - even though I knew I shouldn't be laughing. The dialogue follows a tiresome 'he said, she said' formula - and most of it was extremely melodramatic (along the lines of 'I couldn't live without you etc).

At times I wanted to slap certain characters - Azhure chief amongst them. Yep, I still can't get past the whole 'village girl makes good' element of the story. At other times I rolled my eyes at plot devices - here the gems with souls (chitter, chatter!) were a lowlight.

And yet Douglass presents us with the Icarii - a proud race of winged people, angelically beautiful, who use the power of the Star Dance to perform their enchantments; a race whose children are awakened in the womb and then sung through birth to ease their panic. These ideas leap off the page - and led to the one really interesting subplot with DragonStar and RiverStar, the twins of Azhure and Axis. I love how these children are made out to be indifferent - even hateful - to their parents because of events they felt while still in the womb. It was incredibly unusual to see children written about in a negative fashion, and all the more intriguing for it.

From there she reaches the low of using cloying and sickly names such as Dear Man, Friend and sweet boy. Ack! Also, how on earth can Faraday and Axis become Best Friends Forever after what has transpired in previous books? I'm just baffled by the extreme consistency of Douglass' writing.

I leave you with a quote from the book which can very effectively sum up both this and the preceding two volumes: "It was a sadly anticlimactic end to what had been a sometimes grand but often tragic campaign."

Sunday, 17 January 2010

Enchanter - Sara Douglass

Enchanter is book two of the Axis Trilogy, and follows the same path as many middle novels in trilogies - lots of events but mainly getting all the main players into the right places for the big wrap up in book three. In this novel Axis is trying to bring the Prophecy to fruition - seeking to unite the Acharites with the Avar and the Icarii against opposition from his half-brother Borneheld and, ultimately, Gorgrael. We learn more about the mysterious ninth Talon and finally discover Azhure's heritage.

I've awarded this book three stars because, despite its many faults, I felt compelled to constantly read just one more chapter. Douglass whips through events at a mind-boggling pace and delivers said events with a smooth narrative.

However, I don't quite know why I wanted to keep reading! The book is cliche-ridden, from the fact that there is a Prophecy guiding the steps of the main protagonists to the Ravensbundmen, a nomadic horse tribe with bells chiming in their hair and tattoos covering their faces.

In addition to this, I also found it hard to like any of the characters: Axis is cruel in the manner with which he treats Faraday and I find him a little too smug and arrogant; Faraday is a complete martyr - her doormat tendencies at the end of the book make me incredibly frustrated. And Azhure! Where do we start with her? She is just so AMAZING (to the other characters, not to me) all the time - everyone loves her or lusts after her; she is a village girl who ends up being given squads to train and has remarkable leadership qualities; she looks after the supply needs for a garrison of 3000 men. All this on top of being remarkably beautiful and perceptive. And intelligent. And compassionate. You get the picture. I ended up reading with complete disbelief all the myriad capabilities of this woman and it quickly became very tired.

On the plus side Douglass does well with her character development - even the secondary characters are fleshed out and given strong visual descriptions at the very least, while some of them are almost as memorable as the main characters. The only area where she fails in this is the SunSoar family and their attendants (and how I still hate the cutesy manner in which Douglass names the Icarii with all those random capital letters!) I find most of the Icarii completely interchangeable - only StarDrifter stands out properly from the rest (but this is possibly due to revulsion, after he vowed he would woo his grand-daughter - that is just too disturbing).

My final negative point concerns the fact hat everything seems to come too easily to these characters - they have a lot of moments where they make bizarre leaps of logic to serve the plot. There are a progression of events that lead me to exclaim in disgust: Axis needs everyone to hear the Prophecy, so it is made magically memorable; Axis needs food at Sigholt for his new army, so the lake miraculously makes vegetables grow quicker. The Icarii are accepted by the Acharites, despite eons of hate and enmity. Both the Icarii and Acharites just accept Axis' leadership once Borneheld is out of the way. It leads me to the point where I feel little tension or fear for the characters.

To summarise: this book left me thinking 'beige'. I read it quickly enough, but there was enough to feel exasperated by that I don't rate this trilogy as a must-read for anyone.

Read more fantasy reviews at www.fantasyliterature.com

Sunday, 10 January 2010

BattleAxe - Sara Douglass

BattleAxe is book one of the Axis Trilogy (Douglass is also the author of the Wayfarer Trilogy that follows this).

A thousand years ago the people of Achar drove the Forbidden from their land in the War of the Axe. They pulled down huge swathes of woodland in their fear and now live by the Way of the Plough under the benign guidance of their deity Artor.

Troubling rumours are brewing from the north. Winter has come - and stayed. Icy wraiths are appearing from the mist and killing soldiers at the border stronghold before vanishing. They are believed to be the Forbidden, massing in order to invade Achar and kill the Acharites.

We meet Borneheld and Axis - Borneheld is heir to the throne of Achar, son of Searlas and Rivkah; Axis is his illegitimate half-brother, also son of Rivkah from when she took a lover and disgraced herself. Borneheld is the War Leader of Achar; Axis is the leader of the Axe-Wielders, the BattleAxe of the title.

Borneheld is sent the the border with reinforcements to try and hold back the Forbidden, while Axis is commanded by Jayme - the Seneschal of the Brotherhood (a sort of head priest figure, and Axis' foster father) - to seek out more information about the Forbidden in a bid to defeat them.

Axis is also commanded to take with him Faraday, Borneheld's betrothed, a very beautiful and innocent young woman whom Axis falls in love with. On the course of the journey Axis finds out more about the nature of the Forbidden and the Sentinels - and learns of the Prophecy. This Prophecy is about to change the course of his life forever.

Well, that is a basic description of the events that fill this novel, but don't do justice to the sheer amount of information that Douglass manages to fit in. She creates four completely different races, with a shared history; she sets up a family dispute that threatens to destroy the land and leave it open to Gorgrael, the foe; she puts in a Prophecy and many mystical doings.

With this in mind, the pace is explosive. I whipped through this six hundred page book in a matter of a couple of days, which (even given the fact I am currently trapped in my house by snow) is fast. The writing is simple and easy to follow; the concepts presented are smooth and Douglass builds up a decent fantasy world.

It is just a shame the writing is so damn bad, and the book is rife with cliches. Honestly, as I was reading through the novel I second guessed just about everything that happened, from Rivkah's 'surprise' resurrection, and Faraday turning out to be more than she seemed. Oh, and when Timozel is mentioned as resenting Axis within the first paragraph of introducing him, what's the betting he goes on and betrays Axis.... What's that? No bet, you say? When you know how a novel will pan out, it doesn't give you a great inclination to continue reading.

This book is in need of a heavy edit. For instance, within the first ten pages or so we encounter the word 'perplexion'. Unless I'm completely wrong, Douglass is making up words here - and a decent edit should have picked this up. A decent edit would have also turfed out some of the erroneous information Douglass info-dumped into the novel.

And, oh boy, is Douglass fond of her info-dumping! Every time she needs to introduce a new race, or the history of a race, or the religion of the country she over-uses the naive wide-eyed character that is having everything explained to them. This happens over and over and over and over....... again. It is a lazy method, and some of what Douglass brings into the story is just unnecessary for the story - it seems she is so proud of the notes she produced when world-building that she can't bear to leave anything out.

An edit would also have prevented some of the "oh, come on!" moments. For instance, at the end of chapter 51 we hear about the Charonites for the first time (on page 567 in my edition). In chapter 53 one of the characters suddenly says they need to seek the assistance of the Charonites. It makes me roll my eyes and jars me right out of a story when an author is as lazy as this. All it would have taken was a brief mention of this long-lost race during one of the many info-dumps we have to endure and it would have been much smoother!

I also have to mention Douglass' cutesy names for her Icarii characters, and also a method she uses throughout the book as a naming convention. We have characters such as StarDrifter and GoldFeather (yes, note the capital letter sat halfway through that word) and places such as the WildDog Plains (again, note the capital letter). Axis is the BattleAxe. I hate it! Every time I read one of these names I roll my eyes, which, although common in fantasy (Douglass is far from the only offender) it is the first time I've seen traditions of writing so cavalierly discarded.

Alongside this is the way that Douglass names the months: here, we have Raven-Month, Hungry-Month, Rose-Month etc etc. It makes the characters sound backward and childish when they say them.

And I'm not sure I am supposed to laugh at some of the sections I chortled at.... Everytime Axis and his Axe-Wielders leave a place, they go through the following ritual:

"Axe-Wielders, are you ready?" "We follow your voice and are ready, BattleAxe!" "Then let us ride!"

Douglass probably thought that this would sound stirring and majestic, but it just made me giggle a bit - especially when they perform the ritual on those occasions when they are supposed to be *silently* approaching an enemy in order to surprise them!

There are many more ways that I can be scathing - the characters are self-consciously made out to be good when they (surprise, surprise!) turn out to be evil later on; the military men immediately take on board the Prophecy as complete truth without any scepticism; a lot of the time Douglass forgets the saying 'show, don't tell' - but it's just too easy to mock.

What is sad is that Douglass obviously has a fantastic imagination, because the Way of the Plough, and the nature of the Forbidden are good ideas and could have been amazing in the hands of someone who could, y'know, actually write!

This is the first in a trilogy - on the one hand I don't want to read any more of the books because it is so much cliched nonsense; on the other hand I am compelled to find out what happens next! So I award it three stars - the two dimensional characters and bad writing on one side; compared with the fantastic pacing and imagination on display makes this a distinctly average fantasy novel.